The Future of The Kyle Shaw Adventure

Developement has returned to The Kyle Shaw Adventure. What inspired me to start this thing back up was seeing just how many people have played the game.

As of November 8, 2010:

545,302 people have played the game.

Because of this, I am motivated to make it into a full game as well as an Android app. Maybe even an iphone app too! I have been working on many performance fixes and making things easier to implement more levels, features, weapons, enemies, etc.  Justin Howell will still be the music man and will be pumping out more tunes!

On the technical side of things:

The big thing I am doing is moving everything to use sprite sheets instead of movieclips for animation.  Sprite sheets are MUCH faster than a movieclip and make editing a lot easier and clean. Code optimization is a big thing too. Music will get a big overhaul as well. One of the problems with the music was that since it was mp3 format, they took up a lot of space, download times were slow, and the quality was lost because of this. What we plan is to implement a Nintendo sound engine into the game so that music will be lossless, and it will use .nsf files. This is a very purist way of doing things and should be very rewarding in the longrun.

These guys told me how I would implement the engine into the game:

http://p1xl.com/fun/flashnsf/

In the meantime, the music section will use their player, so you can hear all of the tunes in their raw .nsf format.  Of course this will have to wait until we port everything over to this format.

If you feel like testing any of the new feature, the test version can be played here

The Kyle Shaw Adventure Test Version

So stay tuned! There is plenty more to come!

Radioactive Indian Frogs

So there is this bike path right in front of my house that holds many magical wonders. It goes on for miles and has quite a few points of interest.

The Indian Burial Ground

This place is pretty BA. It is deep in the woods off of the bike path. There are lakes on either side. In these woods, there are other attractions, but who would care about those when you could summon the  undead pets in an ancient indiand burial ground.

You could meet up with this guy too.

The Butterfly Meadow

This place is the second stop along the mythical bike  trail. Here you can control the butterflies and bend their fluttering powers to your will… as long as your will is for them to flutter around freely. There are big ass moths here too.

Careful not to run into Mothula the dreaded butterfly guardian. Its only real weakness is the fire rod.

Mothula

The Walkway of 1000 Toads

Some way after the butterfly meadow is the toad walkway. Every 10 feet is another frog or toad or something. I can’t really tell the difference. All I know is they are like little land mines that hop in front of you. After encountering this big guy, I couldn’t help but think I stumbled into the beginning of the game Blaster Master. Blaster Master is about a boy who has a pet frog that escapes. He chases after the frog which happened to jump into a radioactive box that was conveniently placed in his back yard. Right next to a hole from which the frog escapes to… Just watch the video.

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I Can Has Forcefield?

So today at work I heard this chirping sound. I thought to myself, “is there a bird in here?” Then this lady comes up to me and tells me there is a bird in the building and that she called the police.  I go over to the main doors to check it out.

There is a large window above the doors separated by an awning type thing. The bird kept trying to fly out the window. It makes me wonder what the bird thinks glass really is. Is it like some crazy forcefield?

On a related note:

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Polycount Contest

OK to start up this blog, I am going to show off my polycount contest submission.

The TF2 Polycount Contest was a modeling contest where players could create their own items for this competition. The limitations were that the items had to be themed and they had to all be for a specific class.  All of the details can be found here: TF2 Polycount Pack

Anywho, Here it is!

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Help by Donating!

If you want to be a part of the adventure, now you can! Any bit of support will help with the game and it's future or any other projects. I will add donators to the credits too!